The undecided B2S shoppers – the shoppers who didn’t decide to buy their back to school purchases in-store or online – are estimated with an average of one-fifth of all survey respondents. Here are some of their main characteristics: 68% of them are more likely to purchase online retailers in case of offering a free shipping. …
Internet users in Bahrain estimated with 93% of all inhabitants there, based on the 2015 study. At the end of Q3 2016, there were nearly 2.3 million broadband subscriptions compared to 1.94 million at the end of the previous year 2015 (19% growth), representing a broadband penetration of 164%. There were also about 2.8 million …
Online gamers in India spend 33% of their time on online gaming which equals 800 MB per month of data consumption. This is followed by 16% of their spent time on chatting & voice over IP (VoIP), 15% spent on online browsing and 11% spent on other activities such as app store browsing, news, downloader, mobile …
More than half of US school shoppers said that they plan to shop mostly or entirely in-store for items such as shoes (63%), clothes & accessories (53%), school supplies (53%) and electronics (41%) during the 2017 back-to-school season. The lowest online preference rate goes to clothes & accessories by only 8% of the respondents’ sample compared to …
High-quality of products is the top factor effects on Gen Zers to become brand advocates (51%). Rewards (like discount and gift) are the followed factors by a rate of 42%. But it worth to know that 37% of Gen Zers will engage in advocacy out of a simple love for the brand, while 32% will …
The vast majority of US back to school – B2S – shoppers (95%) prefer to start their school shopping early before the school begins. 47% of those shoppers start before 3 to 4 weeks of the school, while 27% starts before 2 months in 2017. Only 2% of B2S shoppers in the US prefer to start …
Young internet users in India have a higher propensity to play online games. Roughly 6 in 10 of Indian aged below 24 years and 22% of who aged between 25 & 30 years old are mobile gamers. Males are more likely to play online games than females. 83% of males in India are online gamers …
TV ranked the top of all information sources used in Lebanon during 2016. It grabbed three-quarters of all respondents’ answers, followed by the World Wide Web (WWW) with a rate of 42% and then social media platforms with 40%.
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