Digital Marketing Statistics & Metrics

Books, Music, Movies & Video Games Are Preferred to be Bought Online Vs. In-Store, 2017 | PWC

E-Commerce & Retail | Global

Consumers prefer to go to the store – showroom – look at and try the products in case purchasing products such as furniture, homeware, and household appliance.

The showroom model is also favorable for differentiated products. This kind of products are difficult to be sold online, by displaying these products in a showroom, skilled and attentive sales staff, because the consumers prefer to browse, examine these items and even seek out advice about what to buy, as examples mentioned below via a global survey asked nearly 25,000 online shoppers respondents:

  • 60% of consumers surveyed prefer to buy online books, music, movies and video games versus 28% prefer in-store.
  • 44% prefer to buy in-store the sports equipment/outdoor versus 36% online.
  • 51% prefer to buy consumer electronics and computers in-store versus 43% online.
  • 70% prefer to buy grocery in-store versus 23% online.
  • Online toys hold a rate of 39% versus in-store 37%. It is the only product closing the gap, with preference to purchase almost equal across both channels.

Books, Music, Movies & Video Games are Preferred to be Bought Online Vs. In-Store, 2017 PWC

PwC

Market Research

PwC is one of the leading professional services networks in the world with offices in 158 countries and more than 250,000 people. PwC helps organizations and individuals create the value they’re looking for and achieve the goals they're seeking, by delivering quality in assurance, tax and advisory services.At the end of 2018, PwC firms provided services to more than 429 of the Global Fortune 500 companies besides more than 100,000 entrepreneurial and private businesses achieving gross revenue by US$41.3 billion, up 7% on the previous year.
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